crazyhorse said:
I always wondered about the whole nuclear bomb thing.Why was Earth not a mindfield of them when the Minbari attacked?
I can answer this one. Because nuclear mines don't defend a planet.
To destroy structures on a planet's surface (or to destroy the entire surface) you don't land... you bomb. Possibly with nuclear bombs, antimatter if you can produce enough, asteroids if you're a miser.
You can launch all of these from distance, from outside any feasible mine field, clearing your path through a minefield if you need to.
Why were they not launched from Star Furies or any other warship when it came time to kick arse in space?
This is a tricky one. You'll need one artistic and one technical reason. One alone won't explain B5.
Artistic explanation: most likely because CGI people raised mutiny, organized a strike, set fire to keyboards, threw hard drives at riot police, and flat out refused the possibility of work occurring, if they wouldn't get to animate fighter combat near big ships.
Because it was a challenge to them, a new technology, and visually very thrilling.
Technical exlanation: now, having addressed likely reasons for incorrect scale, let's assume fighters can't get close enough to directly touch hostile ships, and let's assume the same for most missiles, except the very expensive and unconventional.
Now, having assumed that, a nuclear bomb exploding in empty space should be pretty harmless against a big ship with decent armor. Especially a ship with no exposed engines (Minbari, Centauri, Brakiri, etc). It ain't nothing but a little Sun, coming into existence for a moment and emitting a burst of very intense radiation, which fades quickly as distance grows. A nuclear bomb's radiation doesn't hurt a serious hull, unless it's close enough for the radiation pressure differences to bend the ship, or heat to melt armor.
If a planet's magnetic field isn't around, EMP effects would be much reduced, and while some sensors would be inevitably blinded (not First One sensors, probably) even a conventional vessel could switch them off and expose new, undamaged sensors.
Only fighter pilots (if fighters do have windows for maneuvering purposes, since windows sure aren't useful for actual combat) would be susceptible to this aspect of the bomb.
An air blast, typical of nuclear bombs in atmosphere, simply doesn't occur in space. There is no air to heat and rush outward, collapsing houses and accelerating loose debris to destructive speed.
Also, if ships can move fast, missiles with nuclear warheads would have to move equally fast. If a fission bomb is still required to detonate a fusion bomb, and plutonium is still the material of choice, you're speaking of enough engine to accelerate at least 100 kilos, so being fast enough and poorly detectable may be a problem. Plasma can move a lot faster, heavy particles too, and photons, well those move at light speed.
A near hit is enough for a nuke,why were they not fired en mass towards either the Vorlons or Shadows?
Not in space. A near hit isn't enough. A direct hit touching the surface is strongly recommended, and with Shadow/Vorlon materials, who knows if a ship could survive that too. Might be easily the case if a Shadow ship has already dropped halfway to hyperspace.
As for taking it to the Heart of the beast,I'm sure a breach in the shields would allow a shit load of nukes in so why the hero effort if not neededed?
Garibaldi was right you know
Indeed, the breach which formed would let a direct hit happen, and even from outside (inside would naturally be more effective) it would probably take a nice chunk out of the structure.
But... unless you had autonomous missiles small enough to go unseen, launching a missile from that position might require a ship. A ship might be noticed, and responded to. A lone cosmonaut seeming to do graffiti, might be just the right thing to go unseen.
But I totally agree about heroics. Better whack someone with an asteroid, than practise unreliable business like heroics. Also better to have a crowd of anonymous little missiles slip through a breach, than a slow cosmonaut who needs to get back out again.
The only problem is the general ineffectiveness of nuclear bombs in space. A single bomb inside may be worth ten bombs outside, and if a missile isn't smart enough to find its way inside, you'll benefit from a subversive cosmonaut taking it there.