GaribaldisHair
Regular
I just want you block heads to not think I’m crazy now!
Why should you be any different from the rest of us ...
I just want you block heads to not think I’m crazy now!
If there's one thing I've learned in this thread it's that while B5 might not have the MOST fans, it certainly has the smartest.
If there's one thing I've learned in this thread it's that while B5 might not have the MOST fans, it certainly has the smartest.
Absolutely. I always make sure that my hair is combed, my shoes shined and my trousers neatly pressed before sitting down to enjoy an episode.
Absolutely. I always make sure that my hair is combed, my shoes shined and my trousers neatly pressed before sitting down to enjoy an episode.
And after watching 6-8 hours of episodes, our hair is a mess, the trousers are wrinkled, the shoes are off and the feet are up on something...
OK so it didn't come out as intended. Go ahead and beat me.
OK so it didn't come out as intended. Go ahead and beat me.
Absolutely. I always make sure that my hair is combed, my shoes shined and my trousers neatly pressed before sitting down to enjoy an episode.
And before posting to the forum, I would assume.
If I didn’t know better, I’d think you were willfully trying to misunderstand me.
You do realize that, when speaking about NTSC, part of the reason Film looks different from video on TV is the motion characteristics of the interlacing, right? Yes, everything is broadcast and displayed interlaced (on NTSC), but the film is originally filmed non-interlaced, and the video, recorded with an NTSC video camera, IS interlaced. When both are displayed on an NTSC TV, they look different, and part of the reason is the interlacing.
Do you understand this fact?
You do have so called HD-Scalers. with the quality of the source information, it won't look particularly good though. As they say, garbage in, garbage out. (garbage here only referring to the video format quality of 480i)As to the lost CGI files... wouldn't it be possible to scan in the existing shots, and devise a program to enhance them, to a higher definition,
What you're describing would be hand rotoscoping to manually add detail, which is a terribly labour intensive job, and is really expensive. Your method would actually be much harder, and won't look particularly good.perhaps adding detail manually? Sort of use the existing shots as a template, and color over them?
Recreating everything by hand wouldn't be that hard. Your method would require them to essentially redraw every frame by hand, which would be both really hard to do, and it would look off if you wouldn't be using a 3d file as base.It just seems to me that there ought to be a way to do it more easily than creating everything over, from scratch!
You might have to wait for a while. And the DVDs aren't all bad, I quite like the look of the live action in its widescreen form on the DVDs. But they do cost quite a bit of money, so if you really want HD, waiting and see what happens with B5 HD might be wise, I guess.BTW, I still haven't bought the B5 DVDs, just borrowed them from a friend. I'm holding out for B5 HD!
What you're still doing here is applying the term 'interlacing' to wider issues than what the term strictly means. I think you might be talking about the motion properties of a 3:2 pulled down interlaced feed versus a proper 60i interlaced feed. Calling this a non-interlaced versus interlaced problem is a bit confusing.If I didn’t know better, I’d think you were willfully trying to misunderstand me.
You do realize that, when speaking about NTSC, part of the reason Film looks different from video on TV is the motion characteristics of the interlacing, right? Yes, everything is broadcast and displayed interlaced (on NTSC), but the film is originally filmed non-interlaced, and the video, recorded with an NTSC video camera, IS interlaced. When both are displayed on an NTSC TV, they look different, and part of the reason is the interlacing.
Do you understand this fact?
That still would be an incredibly labour intensive thing to do compared to going with the CGI route, I think. And even computer assisted hand adding detail would be called rotoscoping, far as I know.Shabaz, I did not mean hand rotoscoping, I meant digitaly reworking frames, so that when you alter one frame to suit, the alterations can be transfered to other frames, as some forms of computer animation work. They sometimes scan in live action, or just sketches, and alter them to produce the desired look. I have some familiarity with animation techniques, and that is considered a great shortcut, over the old hand drawn methods. I don't know how much effort it takes to render CGI from scratch, and thought that method might be easier.
Obviously. But that's because of a lot of things that are different between film and something shot on 480i. Framerate, resolution, light sensitivity properties, etc. etc. What b4bob keeps hammering on about is that "the film is originally filmed non-interlaced, and the video, recorded with an NTSC video camera, IS interlaced" and that this interlaced versus non interlaced gives it a different look.I really do think you are confusing what B4Bob is saying about the existing CGI. It's far simpler than you are making it. Even though the final product is SD 480i, when you start with a better source, such as 35mm film, the final video looks better than it would if the original was shot in 480i video.
Would it? Why?If the original CGI had been rendered in 480p, that would have been enough of an improvement to notice in the final transfer to 480i.
I don't think that it's that easy.As to the lost CGI files... wouldn't it be possible to scan in the existing shots, and devise a program to enhance them, to a higher definition, perhaps adding detail manually?
Both the model files (what you call cad type files) and the scene files (where the camera and model movements were laid out for the shots) were lost, I believe. Recreating the model files would actually be the easier part of the equation, I think. And some is going to be recreated for TLT anyway already. Recreating all the animation files again would be harder.I don't think that it's that easy.As to the lost CGI files... wouldn't it be possible to scan in the existing shots, and devise a program to enhance them, to a higher definition, perhaps adding detail manually?
What I think it was that they lost was the files that were inputs to the creation of the existing shots ..... basically detaild CAD-type files that were the blueprints of all of the ship classes and such.
Like I said, recreating models is the easy part of the equation, to some extent. It would not be that hard for an artist to recreate the various models, and the most labour intensive job would be to, I think, recreate all the specific scene files.If you had scenes rendered in stereo, so that you could see the parallax between the shots, then you could back out a 3-D model. You could conceivably use the motion of a couple frames of a sequence as a stereo pair, but to really do the calculations you would want to have all of the viewing geometry parameters that had been used to generate the frames. If they hadn't even succeeded in not losing the CAD files for the ships, then I find it highly unlikely that they still had the parameters used to generate each of the frames of their animations.
Backing out everything, both viewing geometry and "elevations" for each point, then extrapolating the full ship from what you could see (or piecing together the elevations generated from multiple view angles of the ship) ..... and let's not forget to take into account the relative motion between of the ship (which may be maneuvering) and the virtual camera (which was not typically kept stationary for these shots) ..... and things like the motion of the Aggie's rotating crew section ........ and then, of course, using that derived data to create the form of CAD file that the rendering software expects as an input (what is naturally generated based on backing elevation / distance numbers out of the visible parallax will not be in anything like that same form) ......
I can see that it might very well be easier to just re-create the CAD files from scratch ..... well, from whatever notes about sizes and shapes survived in the notes of JMS and others.
Unless you think that the special purpose software that you write to back out all of the info would actually need to be re-used multiple times for various things (which seems fairly unlikely, at least in terms of what the people budgeting for it could actually plan on), I doubt the backing everything out of the old animations would be the more economical approach.
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