Did Warner Brothers have any part in the production of Legend of the Rangers?
I don't remember seeing the logo, and nothing to show it was Warner Brothers property, just a Sci-Fi Channel production.
If this is the case, could this explain the differences in software, CGI stuff, etc.
If Warner Brothers was not involved with this, then could all the new effects (jump points, hyperspace, etc.) be the result of not being able to get a hold of pre-made stuff. I assume the jump points, hyperspace, and the like were pretty much stock in the series, so they would just reuse them, rather than having to create a new one each time.
Maybe WB wouldn't let Sci-Fi use it, so they had to recreate it. Maybe using Maya was the result of using what they could.
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"We live for the one, we die for the one."
I don't remember seeing the logo, and nothing to show it was Warner Brothers property, just a Sci-Fi Channel production.
If this is the case, could this explain the differences in software, CGI stuff, etc.
If Warner Brothers was not involved with this, then could all the new effects (jump points, hyperspace, etc.) be the result of not being able to get a hold of pre-made stuff. I assume the jump points, hyperspace, and the like were pretty much stock in the series, so they would just reuse them, rather than having to create a new one each time.
Maybe WB wouldn't let Sci-Fi use it, so they had to recreate it. Maybe using Maya was the result of using what they could.
------------------
"We live for the one, we die for the one."