<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>Originally posted by KoshN:
If true, this disregard for consistency, IMHO, reflects badly on JMS. Man, this pisses me off.
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<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>Originally posted by drakh:
Jms has always been open to tweaking stuff that could have been done better. If he hadn't, we'd still have, say, the hideous phaser rejects from the pilot.
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The change from the hideous phaser rejects in the pilot to the PPGs of Season 1, can
hardly be called tweaks. That's a wholesale change, and that's
not unusual when going from a pilot to a series, especially given the amount of time that elapsed between the pilot and the series.
However, we're now dealing with effects established in a
mature series, 116 hours of B5 and 13 hours of Crusade. They were tweaked for Crusade, without any story explanation, and that's no big deal. That was just a tweak. The new pilot and the new series will be taking place in the same universe as B5 and Crusade. So, you would think that tweaking would not be as necessary, and
certainly wholesale changes wouldn't be necessary (not if you want to have any sort of visual continuity from B5 to Crusade to B5:LotR).
Note: It's entirely possible that the jumpgate effect we see in the pic at SciFi.com might be an aberration, or maybe what they look like when the new aliens jump to and from hyperspace. It's possible that when the Liandra jumps to and from hyperspace, it will be the effect we saw in Crusade. In the pic, we see the Liandra in front of a jumpgate, but maybe it's not jumping. Maybe it's waiting for something that is jumping.
If all ships in B5:LotR jump with the effect we see in the Sci-Fi.com picture,
and it's not explained as a part of the story, it's a discontinuity and a bad idea, and smacks of Trek-style storytelling (i.e. make it up as you go along, with no overall plan).
<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>It sounds like they went around begging for somebody to do the CGI on the cheap, and the effects house bullied 'em into taking what they could easily provide. I smell WHV penny pinchers here.
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<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>Originally posted by drakh:
Based on what? The effects in the trailer?
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Based upon the title of this thread, and the trailer. See also my paragraph that begins with "Note" above.
<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>Originally posted by drakh:
The fact that GVFX is used by a fairly expensive show like Stargate?
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That doesn't matter. I don't care if the effects house has done hundreds of Academy Award winning movies and Emmy winning TV series. They should still try to minimize discontinuity.
If the effects house is dictating the look of the show, somebody's got the cart before the horse. JMS is boss, not the effects house. JMS dictates the direction and look of the show, and should be striving for continuity with respect to the 129 hours of TV that have gone before. I've got no problem with tweaks. It's wholesale changes without any story justification that piss me off. The latter would show a complete lack of respect for the fans.
But, like I said above, this may just be an aberration that has a story explanation.
If, however, the different software is dictating wholesale changes in the look of the show, the look we've gotten used to over the course of 5.5 years and 129 hours of TV, it's just
wrong. JMS/Warner Bros. are the customer and the boss. The effects house is the employee. If JMS says for them to make it look like B5/Crusade, that's what they should do. If JMS just assumed they could make it look like what we had for Crusade, and then they didn't, he should request that they make the necessary changes to establish relative continuity. If they couldn't do that, a new effects house should be found. Ron Thornton is still doing this stuff, isn't he? There are still people out there using Lightwave, are there not?
<BLOCKQUOTE><font size="1" face="Verdana, arial">quote:</font><HR>Originally posted by drakh:
Persanlly, I had my own problems with Netter Digital, and I'm glad we're getting fresh take on the CGI. As long as I can recognize the various ships and devices I don't mind it looking different (unless the new style is noticably inferior that is). I'm far more concerned with the quality of the animation and angling/framing of the shots. And I'll just have to wait until I've seen the movie before making coments on that.
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Why not get somebody who would be more compatible from a software standpoint? e.g. Ron Thornton.
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KoshN
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Vorlon Empire
"To Live and Die in Starlight"
pilot movie for "Babylon 5 - The Legend of the Rangers"
January 19, 2002 at 9PM on The Sci-Fi Channel.
http://www.scifi.com/b5rangers/
[This message has been edited by KoshN (edited November 29, 2001).]