</font><blockquote><font class="small">In reply to:</font><hr />
<font color="yellow"> Originally posted by Joseph DeMartino: </font color>
By a fraction of a percent over 22 or 110 episodes. This issue is really being beaten to death. The big expense of most CGI is not creating models of ships and planets, which need only be done once. It is creating new custom shots and then rendering them. Rendering is time consuming and extremely expensive.
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Creating the models of ships (including pieces of ships, the debris, etc.), planets, and certain space stations is not easy or inexpensive to do, especially if you're trying to match the look of the models that were lost. Those files were created and refined over the course of five years.
Creating new custom shots and then rendering them, is relatively easy because you're using all the work that you've already put into the models and backgrounds in those shots. The models are just actors on Lightwave's (or whatever other animation software you're using) stage. The background is a part of the set on that stage. You set up the lighting, motion (where the actors hit their marks) and add the effects. Rendering is becoming cheaper all the time, as computers get faster and faster.
</font><blockquote><font class="small">In reply to:</font><hr />
<font color="yellow"> Originally posted by Joseph DeMartino: </font color>
Any new series (this was the case with Rangers) would be rendering the CGI for the 1.77:1 HD aspect ratio, and probably at HD resolution to avoid the problems encountered in doing the hi-def masters of the original series. So even any surviving "stock shots" from B5 (station orbit scenes, for the most part) would have to be reworked in wire-frame and re-rendered from scratch. There is virtually no cost difference between doing this from the old CGI files and creating new CGI based on new models.
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IIRC, models are reworked in wireframe, not scenes (animation files). Any Lightwave experts, please correct me if I'm wrong.
Who's talking about stock shots (scenes that were already rendered)? I'm talking about the models. The existing B5 models and backgrounds could have been used as-is, to create new scenes. Then those scenes could be rendered in any resolution you want. It's unlikely that the transition to HDTV would have required much, if any, tweaking to the models (e.g. increased polygon count, redone surface textures, etc.). Still, building upon already existing work is a lot easier and less expensive than re-creating everything from scratch.
Sure, if the existing animation files had been saved, they could have been re-rendered and used in a new series, but that would result in only minimal cost savings, since a new series would not be likely to use many existing stock scenes very much.
</font><blockquote><font class="small">In reply to:</font><hr />
<font color="yellow"> Originally posted by Joseph DeMartino: </font color>
Finally, most of the stock shots wouldn't be very useful. They were almost all of the station and Epsilon 3. JMS has said repeatedly that he has no interest in doing B5: The Next Generation, so any spin-off will set in the B5 universe will not be set on the station. As with Rangers and Crusade, the new show would visit the station from time to time.
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Finally, we're in agreement on something. Most of the existing stock shots wouldn't see that much use since the new show would not be based at B5. However, creating any new stock shots without the already existing models would be more expensive because all the models in those scene files would have to be re-created from scratch. This is why we got only a very brief, fuzzy, hardly rotating, far-away look at B5, and no Epsilon 3 in TLaDiS.
</font><blockquote><font class="small">In reply to:</font><hr />
<font color="yellow"> Originally posted by Joseph DeMartino: </font color>
There are probably a hundred obstacles to ever getting a new series set in the B5 universe on the air. The lost CGI is somewhere around number 98.
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It depends on how much the fans expect a new series to match up with existing B5 in regards to previously existing models and backgrounds. I suspect it's a bigger obstacle than you think it is. Doing the series inexpensively is of extreme importance given that it the more expensive the series, the greater the ratings it has to get, to justify that expense. Right now, they'd have to make a spinoff for even less money than Crusade or Rangers if they were to have a chance on Sci-Fi or a smaller network, and they can't go the other way to a larger network.
However, after what happened to Crusade and Rangers, I doubt JMS will get the chance to do a third B5 spinoff. It would be better to make a success of one of the existing two, and of those, Crusade is the one that I think has the greater potential to succeed (not that any network/channel will re-start it and give it a chance, of course).
The only thing that could change the current climate is probably record breaking sales of the B5 DVDs.